![]() The American map is the easiest on beginners, but the European map probably stays fresh for longer. My college roommates and I played that map so often during our senior year that I’m pretty sure I know my Swiss cities better than my American ones now (what up, Schaffhausen). ![]() Personally, I’m a partisan of the Swiss map, which lets you gain points by connecting surrounding countries (for instance, you get 15 points for linking Austria and France). There’s also a “Märklin” version set in Germany that lets you sell merchandise along your routes, historical expansions to the US and European maps, and, most bizarrely, an expansion that lets players use an alien named Alvin and a dinosaur named Dexter to attack each other. The main TTR edition features a board of the United States, with a couple of Canadian cities, but there are also editions based in Germany, Scandinavia, and Europe, as well as expansions covering the Netherlands, Africa, Asia, India, and Switzerland. It’s simple, and it’s compulsively playable.Īccording to ICv2, TTR (or, in fan shorthand, “trains”) was the second best-selling hobby board game of fall/holiday 2014. The player with the most points at the end of the game, naturally, wins. Players get points both for the tracks they buy and for completing destination tickets, and they lose points if they fail to link their cities. Players randomly draw “destination tickets,” which tell them what cities to connect (say, “Los Angeles to Chicago” or “Duluth to Houston”) and then buy up train tracks between the two cities until they’re linked. The premise of Ticket to Ride is simple: You’re a railroad tycoon attempting to link cities on a board. Board Game Geek rating: 7.5/10.0 for US, ranked 131st 7.6/10.0 for Europe, ranked 94th.
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